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My entry for the Ludum Dare 18 game developement competition ( http://www.ludumdare.com/ )

The theme was "Enemies as Weapons".

I was trying to make a 3D world with wobbly geometric primitive shaped enemies, that they player can knock down and use as ammo.

See development_journal.txt in the repository for a running commentary on the progress.

I didn't end up finishing the entry as I ran into performance issues.



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My unfinished entry for the Ludum Dare 18 weekend game compo

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