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This repository hosts the projects and assignments developed for the Game Development for Mobile Platforms course, part of the Engineering and Game Development degree at IPCA.

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πŸŽ“ Game Development for Mobile Platforms - Coursework

This repository hosts the projects and assignments developed for the Game Development for Mobile Platforms course, part of the Engineering and Game Development degree at IPCA.

Academic Year: 2025/2026

πŸ“‹ Contents

  • Assignment 1 (/Calculator): Development of a standard Calculator App.
  • Assignment 2 (/API): Development of a mobile application consuming an external API (Dog Breed API).
  • Assignment 3 (/FruitCatcher): Implementation of a practice game using a custom Game Loop (Fruit Catcher).
  • Assignment 4 (/FruitCatcher++): Integration of Firebase authentication and improvement of the initial game app with music and effects.
  • Assignment 5 (/PawPedia): Integration of Android Room to save info locally, improvement of the API app, new HUD, effects, and music.

πŸ’» Tech Stack

  • Language: Kotlin
  • IDE: Android Studio

πŸ‘€ Author

  • Anthony Frade

Disclaimer: This code was written for educational purposes.

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This repository hosts the projects and assignments developed for the Game Development for Mobile Platforms course, part of the Engineering and Game Development degree at IPCA.

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