The following repository contains the source files for building a Garry's Mod Prop hunt server.
To run the container, issue the following example command:
docker run -d \
-p 27015:27015/udp \
-p 27015:27015/tcp \
-e GMOD_SERVER_NAME="Garry Prop hunt" \
ghcr.io/netwarlan/garrysmod
We can make dynamic changes to our Rust containers by adjusting some of the environment variables passed to our image.
Below are the ones currently supported and their (defaults):
| Environment Variable | Default Value |
|---|---|
| GMOD_SERVER_PORT | 27015 |
| GMOD_SERVER_MAXPLAYERS | 12 |
| GMOD_SERVER_MAP | gm_flatgrass |
| GMOD_SERVER_HOSTNAME | Garry Prop hunt |
| GMOD_SVLAN | 0 |
| GMOD_SERVER_PW | No password set |
| GMOD_SERVER_RCONPW | No password set |
| GMOD_SERVER_UPDATE_ON_START | true |
| GMOD_SERVER_VALIDATE_ON_START | false |
| GMOD_SERVER_ENABLE_REMOTE_CFG | false |
| GMOD_SERVER_REMOTE_CFG | No url set |
| Gameplay Variables | Default Value |
|---|---|
| PH_HUNTER_FIRE_PENALTY | 10 |
| PH_HUNTER_KILL_BONUS | 100 |
| PH_SWAP_TEAMS_EVERY_ROUND | 1 |
| PH_GAME_TIME | 40 |
| PH_HUNTER_BLINDLOCK_TIME | 30 |
| PH_ROUND_TIME | 300 |
| PH_ROUNDS_PER_MAP | 10 |
| PH_WAITFORPLAYERS | 1 |
| PH_MIN_WAITFORPLAYERS | 2 |
| Player Variables | Default Value |
|---|---|
| PH_PROP_CAMERA_COLLISIONS | 1 |
| PH_FREEZECAM | 1 |
| PH_PROP_COLLISION | 0 |
| PH_USE_CUSTOM_PLMODEL | 1 |
| PH_USE_CUSTOM_PLMODEL_FOR_PROP | 1 |
| PH_CUSTOMTAUNTS_DELAY | 1 |
| PH_ENABLE_CUSTOM_TAUNTS | 6 |
| PH_AUTOTAUNT_ENABLED | 0 |
| PH_AUTOTAUNT_DELAY | 45 |
| PH_ALLOW_PROP_PICKUP | 2 |