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WordChecker_game

During the second year of computer engineering at Politecnico of Milan I take part to Algorithms and Priciples of Informatic. I'd loved that course! In the second part of the accademic year our professor propose to us a pretty challenging request. The aim of the project was to realize a WordChecker algorithm to play a MasterMind-like game, nothing special you would say, except for the fact that we had to observe precise limits of memory and time. More details in the PDF file I found it very interesting. It helped me to deeply comprehend and optimize each singol aspect of my code.

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