Bazel build rules for libuv
Follows a "repos/deps" pattern (in order to help with recursive dependencies). To use:
-
Copy
bazel/repos.bzlinto your repository at3rdparty/bazel-rules-libuv/repos.bzland add an emptyBUILD(orBUILD.bazel) to3rdparty/bazel-rules-libuvas well. -
Copy all of the directories from
3rdpartythat you don't already have in your repository's3rdpartydirectory. -
Either ... add the following to your
WORKSPACE(orWORKSPACE.bazel):
load("//3rdparty/bazel-rules-libuv:repos.bzl", libuv_repos="repos")
libuv_repos()
load("@com_github_3rdparty_bazel_rules_libuv//bazel:deps.bzl", libuv_deps="deps")
libuv_deps()Or ... to simplify others depending on your repository, add the following to your repos.bzl:
load("//3rdparty/bazel-rules-libuv:repos.bzl", libuv_repos="repos")
def repos():
libuv_repos()And the following to your deps.bzl:
load("@com_github_3rdparty_bazel_rules_libuv//bazel:deps.bzl", libuv_deps="deps")
def deps():
libuv_deps()-
You can then use
@com_github_libuv_libuv//:libuvin your target'sdeps. -
Repeat the steps starting at (1) at the desired version of this repository that you want to use:
| libuv | Copy bazel/repos.bzl from: |
|---|---|
| 1.42.0 | 71c98de |