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The app doesn't work anymore with the latest versions of the library, some things don't apply anymore like the setDefaultCamera() function not being anymore part of useThree().
It would be awesome to see an updated version of this video and having a chance to learn how to make this app work with the latest versions of the libraries.
in Camera.js instead of using setDefaultCamera() at no avail. Right now the sphere falls into the floor where the camera object is. It is possible to use the mouse pointer to see around but the keyboard doesn't respond other than to jumps and then I can see a ball around the camera jumping forever on top of it.
It would be awesome to have this example working as I have not found a better video/example of react three fiber with useCannon in the whole web.
metinozkan, baesumin, marcel-labela and andrewchmr