This repository hosts the projects and assignments developed for the Introduction to Computer Vision course, part of the Engineering and Game Development degree at IPCA.
Academic Year: 2025/2026
Implementation of OpenCV techniques, specifically segmentation and tracking, applied to an existing game. (Full credits to the original game developers are provided in the documentation).
- Contributors:
- Anthony Frade
- Valezka Naia
- Carlos Pereira
Implementation of OpenCV detection and tracking algorithms (utilizing YOLO and HoughCircles) applied to an existing game. (Full credits to the original game developers are provided in the documentation).
- Contributors:
- Anthony Frade
- Valezka Naia
- Language: Python
- IDE: PyCharm
- Anthony Frade