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Update version to 1.3.5 (#279)
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README.md

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@@ -248,9 +248,10 @@ preprocessing directives:
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This is still experimental and there are some limitations:
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* `#if` is not supported yet.
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* Macros declared with `#define` will be kept in the file, even if they are no
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longer needed.
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* `#define` and `#undefine` that appear inside a `#if` region are not well
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handled.
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### Verbatim
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@@ -617,10 +618,8 @@ and please report a bug.
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### Aggressive inlining
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Shader Minifier can optionally/experimentally inline even more aggressively.
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Along with the above cases, it will inline *any* variable marked `const`, and
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also when:
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- the variable is never written to after initalization
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- and the init value is trivial (doesn't depend on a variable).
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Along with the above cases, it will inline more variables, including the
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variables used many times in the code.
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This is enabled with `--aggressive-inlining`.
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src/options.fs

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open System.IO
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open Argu
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let version = "1.3.4" // Shader Minifier version
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let version = "1.3.5" // Shader Minifier version
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let debugMode = false
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type OutputFormat =

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