Skip to content

macOS app segfaults whenever wb_joystick_enable() is called with a connected game controller. #6907

@thefastboi

Description

@thefastboi

Describe the Bug
Whenever wb_joystick_enable() is called and Webots detects a joystick coming from a game controller, the app immediately crashes with a segmentation fault error.

Steps to Reproduce

  1. Connect a game controller to the computer
  2. Run a simulation containing a robot whose controller calls wb_joystick_enable()
  3. The app should crash with zsh: segmentation fault if opened directly using the executable in the MacOS folder

Expected behavior
Either only the controller should crash, or the app should function as normal.

Screenshots

Image

System

  • Operating System: macOS Tahoe 26.1
  • Graphics Card: Apple M1 SoC

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions