Skip to content

UE5.2 compatibility - Indirect instancing #12

@NicoBrug

Description

@NicoBrug

Hello,

I used the shadeup CLI to set up a blank project with a plugin containing a module dedicated to indirect instancing. I'm having a lot of problems compiling with unreal 5.2
Can't find :
FRHICommandListImmediate::Get()
CreateStructuredBuffer() & CreateVertexBuffer() Not member of FRHICommandListImmediate
InitRHI in [...]VertexFactor.h not found in base class

(and multiple error in .ush)

Can you give me more information about shadeup - Indirect instancing support in 5.2?

Thanks !

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions